Customer Reviews:
Not a "How to Draw" Book.... June 7, 2002 2 out of 5 found this review helpful
I was disappointed in this book after reading the great reviews printed here. This is not a "How to Draw" book at all, but focuses much more on the publishing/layout end of the comic book biz. Nothing like its title suggests: "How to Draw and Sell Comic Books." Sigh. What a let down.The art instruction inside is minimal, and most of the art is fully completed and consists of comic panels and pages from comic books. Most of which, are well done - but failed to enlighten me. For those interested in reading about comics, this might be the way to go. For those looking to learn drawing techniques, you'll probably be disappointed in this book. I know I was.
It was very good, even beter! July 24, 1999 2 out of 11 found this review helpful
I loved it it was exalnt
This book focuses more on the technical aspect of Comics. July 5, 1999 8 out of 9 found this review helpful
I used this book as one of four texts in my independent study in Sequential Art. Compared to Will Eisner's book, "Sequential Art", and Stan Lee's, "How to Draw Comics the Marvel Way", Alan McKenzie's book provides much more detailed information on the technical aspects of Comic Books. There is better information on what tools to use, how to use them, how to get published, etc...The other books show only finished pieces of art, whereas this book actually shows the artist working on the art. I found that aspect very helpful.
A good book for the learning process of drawing cartoons July 10, 1998 5 out of 7 found this review helpful
The book is an easy way of getting started with comics. From the tools to the advanced sketches. The book is built up in a way that does not seem messy. This is a good handbook. It is always easy to find the passages that you need. An excellent book with only one bad thing. It would have been good to see some other ways of cartooning from other artists. But still a good buy! :-)
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